Post by Gn3sda on Dec 6, 2012 23:54:51 GMT -5
I wrote a new set of commands for a way more interesting way to deal with rule breakers. Upon being jailed, players are stripped from their titles and given a [Slave] suffix. The jailer will assign a time and a bond which will be announced to the server.
A jailed player can either:
Players can buy themselves or be bought at the bond price. If a player buys his freedom, things go back to usual. If he is bought, he becomes their slave. It is announced in chat that a player is now owned (and by who). Owning another player means you can turn pvp on and off and their rights to build and use items (anywhere) on and off. Pretty much they have to listen to you, or they wont be able to do anything. Owners can also set the price that the player can be pay to be free, or be bought with. Commands are as follows:
Command | Explanation
Note: the <player> is case sensitive. Slaves still follow regions too. If a player waits out his time in jail, he must leave the jail and use /unjail <player> on himself to remove the slave suffix.
Mods & JrMods, the format for jailing is now /jail <player> <time> <bond>. Leaving time and bond blank will set them to 1 year and 99999 bond. <time> follows the old format, 10s = 10 seconds, 10m = 10 mins, 10h = 10 hours, 10d = 10 days, 10w = 10 weeks, 10y = 10 years.
A jailed player can either:
- Wait out his time as usual.
- Buy his freedom.
- Be bought by another player (become their slave).
- Quit the server.
Players can buy themselves or be bought at the bond price. If a player buys his freedom, things go back to usual. If he is bought, he becomes their slave. It is announced in chat that a player is now owned (and by who). Owning another player means you can turn pvp on and off and their rights to build and use items (anywhere) on and off. Pretty much they have to listen to you, or they wont be able to do anything. Owners can also set the price that the player can be pay to be free, or be bought with. Commands are as follows:
Command | Explanation
- /slave info <player> | See who owns and what price is on a player
- /slave buy <player> | Buy a player. No confirmation so be sure to use /slave info first!
- /slave build <player> <status> |<status> is either allow or deny. Allow turns on building and using of items for the player, deny turns it off.
- /slave pvp <player> <status> |<status> is either allow or deny. Allow turns on pvp for the player, deny turns it off.
- /slave price <player> <price> |<price> is a number, 1-5000. Sets the price that your owned player can be bought (including buying his own freedom).
Note: the <player> is case sensitive. Slaves still follow regions too. If a player waits out his time in jail, he must leave the jail and use /unjail <player> on himself to remove the slave suffix.
Mods & JrMods, the format for jailing is now /jail <player> <time> <bond>. Leaving time and bond blank will set them to 1 year and 99999 bond. <time> follows the old format, 10s = 10 seconds, 10m = 10 mins, 10h = 10 hours, 10d = 10 days, 10w = 10 weeks, 10y = 10 years.