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Post by acrox123 on Nov 9, 2012 10:32:30 GMT -5
Hi,
Have been looking around the forums for a post that name nerfed items. Dont know if there is a post, but there should defently be one.
Last night me and my buddies crafted our second HV solar panel. And thats not done in 10 minutes so to say. Severeal thousands items are required, and when we proud and happy are connecting these to the power net it only deliver half of the power it should. Thats like a punch in the face. If there is a post where nerfed items are listet we should had payed more attension and looked at it before crafting such expencive machines.
Seems like it would be more resonable to make water mills instead, but they couse so much lag with timers and buckets and stuff. Neuclar is ok, but gives little power unless its really big and consumes alot of uranium. So we thought the best way was solar power. Unpredictable power, but less lag and iterferance.
So are all solar panels nerfed? or is it just the HV?
Regards
Acrox123
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Post by TailTide on Nov 9, 2012 10:34:50 GMT -5
Solar arrays aren't supposed to be nerfed. Gn3sda will have to fix this again.
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Post by Gn3sda on Nov 9, 2012 13:09:07 GMT -5
Yes they have been since the start of the server. Solar does not equal nuclear and it has been adjusted accordingly. I don't remember if it is a scale of 2 or 4 but it is equal across all solar panels. This has been discussed to death, there is absolutely no way to justify solar = nulclear.
If you want completely free power build solar panels.
If you want a large quantity of power build nuclear.
If you are going to use watermills, use them correctly. The infinite energy exploit using redpower and buckets may not last for long (since they are basically lag machines that make no sense).
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Post by Gn3sda on Nov 9, 2012 13:09:56 GMT -5
Solar arrays aren't supposed to be nerfed. Gn3sda will have to fix this again. Tail is confusing the standard settings and another incident we had before.
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