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Post by masonnasty on Nov 4, 2012 20:18:53 GMT -5
Do you know the plugin MobCatcher? It allows players to catch mobs with a specified item. When the player catches them they get the spawner egg of that mob. Its pretty customize-able, you can balance it out and allow it for everyone in the game by making the catching item a hard item to get like diamond blocks or dark matter, or you can give it to small donors like 5 or 10 $ and have them use a average-to-obtain item like lapis blocks or something. Either-or you can even use economy money to buy the mob along with an easy item to get like an egg itself. I don't know if anyone else has suggested it but i think it'd be great for people that don't have many mobs near by like players that settle in the desert or on islands. It'd improve farms vastly. Thanks for taking the time to consider it and read this. ~Masonnasty Ps. You can even get crazy with it and add a seperate item for catching hostile mobs for traps. E.G. *Steps on pressure plate* *pop* *20 creepers spawn*
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Post by Gn3sda on Nov 4, 2012 20:44:42 GMT -5
I like it. I thought about this a while ago but forgot.
Look to see it in game once I find a stable version that works with tekkit.
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Post by masonnasty on Nov 5, 2012 9:27:08 GMT -5
okay cool, thanks
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Post by zbolt on Nov 5, 2012 12:27:28 GMT -5
This sounds wonderful!
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Post by Gn3sda on Nov 5, 2012 20:22:42 GMT -5
Was going to be in tonight, caught a bug in the version I was using. Tekkit makes things impossible! I need to do more testing, hopefully a release tomorrow.
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Post by TailTide on Nov 8, 2012 12:28:16 GMT -5
As an update we were testing this a few days ago and there were still a lot of bugs.
Did you figure out the bugs or are we just going to have to wait for Tekkit to update?
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Post by Gn3sda on Nov 8, 2012 13:05:15 GMT -5
Its in the game, I just haven't announced it yet. I haven't had a chance to verify it works on the real server.
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