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Post by carterman04 on Oct 26, 2012 11:18:35 GMT -5
Gn3sda, the regioning is still taking money if the region is to big, i VERY much hope that can be fixed asap:/
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Post by Gn3sda on Oct 26, 2012 12:00:04 GMT -5
Did you use the new /claim ? (not /rg claim)
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Post by carterman04 on Oct 26, 2012 12:59:43 GMT -5
i used /rg claim no /claim :/ that might be it huh
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Post by Gn3sda on Oct 26, 2012 13:03:18 GMT -5
yessir, don't use that any more. I need to fully update the tutorial, but it does say that now.
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Post by carterman04 on Oct 26, 2012 13:10:02 GMT -5
Alright thanks man and maybe you should completely remove the /rg claim?
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Post by christophersax on Oct 26, 2012 13:13:58 GMT -5
if he removed the old command, it would make regioning towns a pain seeing as /claim is a specified area.
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Post by Gn3sda on Oct 26, 2012 13:30:42 GMT -5
if he removed the old command, it would make regioning towns a pain seeing as /claim is a specified area. No no no. /claim does both (I custom wrote it so it has to be good right?). Pick 2 points and use "/claim <region>" and it will claim the cuboid and set flags for you auto (it even sets the priority low if you call it something with the word town in it). Or if you are super lazy do "/claim <region> chunk" and it claims the 16x16x256 region around you. Its complicated but I cant get rid of the old command. It pseudo runs commands as the user so they need access to it. That isn't the case for all custom commands just this one since WG auto assigns owner to the player running the command. As an assistant and mod explain this to others . Ill re-write the tutorial tonight.
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