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Ranks
Jul 29, 2012 14:38:59 GMT -5
Post by Gn3sda on Jul 29, 2012 14:38:59 GMT -5
**CLARIFICATION** For Prince, King, and Emperor, the town needs to have the stated number of regions, personal regions do not count to this total. For Baron and Duke, each property must be a "house" and each house counting to the total must be in a separate town. In other words you must own a house in 2 different towns to be a baron. At certain ranks, weapons are unlocked/craftable. -Peasant unlocks throwing knife and spear. -Citizen unlocks blowgun. -Apprentice unlocks crossbow. -Journeyman unlocks musket. -Noble unlocks musket with bayonet and blunderbuss. -Barron unlocks cannons and mining lasers. -Prince receives a free set of dark-matter armour. -King receives a free set of red-matter armour. -Emperor receives a free set of gem armour. -VIP unlocks computercraft turtle (see donator page). Rank promotions are automatic up to (and including) noble. Contact Gn3sda in game, here, or via livewirecraft@gmail.com to rank up beyond noble when you meet the requirements. Knights can only be challenged once per 24 Hrs per person. If a Knight goes more than 3 days without logging onto the server, he/she may forfeit their rank. See the donator perks topic under Announcements for more info about VIPs.
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